2013-06-10

// 2-14. final process mov

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process mov for BLISS

Thank you, Dave :)


2013-06-04

// 2-13. recontextualisation + layers

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From the last work, I modified the code and made varying values. All values are from Syntheyes.



screen captures from Excel / Maya


anaglyph + obj + position value


screen capture in Maya

But it takes long time for waiting, and I don't need an animation for cup texture, so I stopped this work.

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These are the top view of numbers of position values. I think this graphic is interesting.


top view of numbers

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Next, I made an anaglyph pattern again. These figures are from my previous work.


source image / screen capture in Maya

And there are 2 structures in this image. One is the structure of object layers, and the other is the structure among object, shade and pattern.

1 ___


object 1 + object 2 + object 3

2 ___


object + shade + pattern

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So I adjusted these pattern into cups, and stacked them.



cup 1 + 2 + 3


cup 1 + 2 + 3 + 4

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Also I tried to use moire patterns.


cup 7 + 5 + 6



moire + anaglyph pattern 1



moire + anaglyph pattern 2


2013-06-03

// 2-12. number / blur

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I used a script for making varying values from Syntheyes. I can be sure it will work, but I can't check it because it makes my computer stopped.



screen captures in Excel / Maya

I think I have to split this script.

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And I realized the blured image makes z depth clear.





blur + depth layers


screen capture in Maya

So I will add these images into cups separately. And this can be developed in various ways.